Monday 10 October 2011

Development of Creative Thought and Structure in Illustration and Graphic Art

Principle 2: Getting Rid of Assumptions

Starting with a fresh perspective. It appears to be important for any artist or designer to have the confidence to challenge normal conventions and habitual mindsets by approaching problems and situations with an open mind. Creatives must have the courage to take risks, challenging the unknown by thinking up new/different ideas and not being too self conscious about how they might work out. I believe this principle is asking for us to produce a variety of ideas around our project. At this stage variety and diversity is more important than quality. Although there will be a substantial amount of research from the group around the project looking at the normal conventions of a magazine, it is up to us to put a twist on these conventions to create a unique, interesting magazine that will intrigue our target audience. I will need to approach this task without concentrating on 'the normal' expectations, but thinking of layouts and designs which I have never seen before that may prove of interest to the audience. There are several ways of visually displaying these ideas in my sketchbook, and this is something i need to investigate and improve on. It is useful to think about similes, analogies and metaphors when generating ideas by associating objects that seem dissimilar.



Yuko Shimizu (work above) is a Japanese designer, a perfect example of an artist who works with an open mind and uses the idea of similes, analogies and metaphors in her work. The above examples are very sexual, challenging the conventions of hidden nudity/sex and the boundaries on which this can be expressed. Yuko has used many phallic symbols in her work, mostly in the top piece, whereby the sea creatures are portrayed as the male sex organ. The work is quite shocking, yet inspiring in the way she is visually communicating a point of view. I am interested in using visual representations (similes/metaphors) in my work, and take great inspiration from this artist.

Principle 4: Developing Ideational Fluency

The key word in this for me is 'Fluency'. Being fluent with working your creative mind and generating ideas upon ideas. My brain works best when it's focused on the objective of a task and has gone deep into the mindset of creating ideas and developing on these ideas, constantly moving forward asking questions and giving a variety of answers. A general term of 'once you start, you can't stop'. Starting is always the hard/feared point in life; will you do well at it? what if you don't enjoy it? How will you approach it? The concept is like reading a book. There is an uncertainty about picking up a new book and beginning to read it. However after the first few pages your mind begins to 'connect' with the book, and you will begin to understand what's happening, and predict where it may be progressing. Once this barrier is broken, and you are confident with the situation, the brain is able to open up and be free to explore. In relation to the task of creating a magazine, once the first few ideas are out of your head and on paper, you are able to develop on these ideas. Bringing new thoughts to mind, releasing new space. A good way of doing this is to use tools such as classification, brainstorming and mind mapping.


Above is part of a double page spread mind map from my RVJ of ideas of possible subject themes for the magazine. On this page I have wrote and linked as many ideas that came to mind based around Birmingham. This page has given me a large base to work from, providing a broad spectrum of things to include in our magazine, and a direction towards the target audience. This was a good starting point to get ideas flowing, and decide in the group what we believe to be the best theme to base our magazine on. I find mind mapping to be a very productive method of keeping the brain working. It is also a very helpful way of making connections between subjects which didn't seem possible, or as clear before.  

Sunday 9 October 2011

Reflective Visual Journal

Principle 1: Draw. Work by hand.

The idea of drawing to record and experiment with ideas is a useful, yet daunting way of communicating for a photographer such as myself. Most of my previous practice has been very practical, as i have mainly used my camera to experiment with ideas and possible compositions. I understand how drawing is able to release ideas from the mind onto paper, and is a quick way of expressing thoughts to develop, and visually see put into practice. 'Drawing is thinking, not making pictures'. This comment is an interesting one to think about when using my RVJ, as i will be drawing for my own benefit to explore and create new ideas, not to create 'art',  rough sketches not perfectly drawn objects. It will be important for me to not be self conscious of how my drawings look, but to allow myself to get out of the mind set of creating perfect work, and move on from mistakes or the overall appearance of my sketch work. I have done little drawing in the past, therefore i am not expecting myself to provide any amazing sketches at first. 



The above examples of sketchbooks show how drawing is used as a tool for generating ideas, and can be used for problem solving and creative play. The top example looks as if the artist is exploring possible ways/compositions of showing the girl looking at what appears to be a scary monster. It is clear to see the artist has sketched several drawings to find out how the girl should be sitting, where her arms should be, what her facial expression is, etc. There is also a couple of sketched ideas of what the scary creature will look like. The bottom example shows whole drawings of possible subjects, surroundings, or compositions. I am inspired by both pieces of work, by the idea of 'letting go' on the page, and drawing every possible idea that comes to mind. From a photography perspective I understand how I can use drawing to find out the best compositions and ideas for a photograph before actually capturing it. I will be drawing several sketches for ideas on photos for the project, and design ideas for the layout of the magazine.



Principle 5: Cultivate Reflective Practice

It is important to always reflect on your work. Asking questions, evaluate, compare/connections, contrasts etc. Using both parts of your brain is essential to keeping a general direction of work, without drawing lots of ideas and not developing from any. I understand that evaluating your playful drawing/sketches is something which needs to be done. Without concentrated thought, the sketches turn to interesting visual pages without any idea of whats actually going on. The use of text helps to explain the detail behind the sketches, and how you wish to develop. A contrast of the mind, from 'letting loose' on the paper to serious consideration of what it is saying.



Above I have shown an example cycle of the process which should be thought through when using my RVJ. The example of a sketchbook above shows an artist reflecting heavily on their sketches. There is a balance of sketches and text on the page, most likely explaining what their intentions are, and how they would like to develop. When creating my own sketches for either photographs or magazine design, I will be reflecting on my work all the time, asking myself questions as to how it can be improved, and what could be changed.